{"id":530,"date":"2009-11-06T21:51:53","date_gmt":"2009-11-07T02:51:53","guid":{"rendered":"http:\/\/mauraweb.com\/blog\/?p=530"},"modified":"2009-11-06T21:51:53","modified_gmt":"2009-11-07T02:51:53","slug":"just-like-falling-off-a-log","status":"publish","type":"post","link":"https:\/\/mauraweb.com\/blog\/2009\/11\/06\/just-like-falling-off-a-log\/","title":{"rendered":"just like falling off a log"},"content":{"rendered":"<p>This afternoon I went to a meeting of the <a href=\"http:\/\/cunygames.wikidot.com\/\">CUNY Games Network<\/a>. Let&#8217;s get this right out of the way: yes, it&#8217;s true, we do play games at these meetings. And sometimes I feel a little bit guilty about it, because it doesn&#8217;t <i>seem<\/i> as worky as some of the other parts of my job do. I also waver a bit before these meetings because I have so much else going on in my research life right now, including my main project (probably a multi-year commitment) and an article I&#8217;m coauthoring with a colleague.<\/p>\n<p>But I always end up being glad that I&#8217;ve made time for the meeting (and not just because we play a game). It&#8217;s such an interesting group: faculty from all over the university who are interested in using games for teaching and learning. All kinds of games, too, from board to digital to roleplaying to simulations. It&#8217;s really right at the intersection of many of my personal and professional interests, which is why I haven&#8217;t successfully convinced myself that I&#8217;m too busy for it.<\/p>\n<p>Today (among other things) we played Settlers of Catan. It&#8217;s a great game, though it was a little weird to play again after so many years. We had a pretty regular Settlers game night with friends maybe 10 (!) yrs ago, but haven&#8217;t played much since. After a couple of rounds of play the group stopped to discuss the aspects of the game that might be used in teaching (a regular feature of these meetings).<\/p>\n<p>Catan is pretty complex, which I&#8217;d kind of forgotten, so it was great to have the chance to break it down and see whether the underlying mechanics can be adapted to a classroom setting. Often we discuss games on the micro level, seeing which parts of the game can be pulled out for teaching. But today I was struck by the macro level. Resource management games like Catan are (in part) about using your resources to accomplish small tasks in the pursuit of a bigger goal (winning the game). Which is kind of like scaffolding student work on a research paper\/project\/assignment. To use the term paper analogy, first students need to pick an appropriate (in subject + scope) topic, then find resources on the topic, then maybe create an annotated bibliography, then write the paper, and finally add their references.<\/p>\n<p>It&#8217;s not a perfect fit: part of the gameplay in resource management games is that you don&#8217;t always have the resources you need to win, and you need to strategize to get as many resources as you can. In a way what I&#8217;ve described is really <i>any<\/i> game that it&#8217;s possible to win. And certainly in a class there shouldn&#8217;t be one student who will &#8220;win&#8221; above all others &#8212; everyone can be a winner (in theory, at least). But it was good to be able to map something gamey (har) onto a traditional library\/research task. I mean, I always think of research as a kind of game &#8212; hunting + gathering for the best info hits many of the same notes for me that playing a good puzzley adventure game does. Transferring that enjoyment of the research process to students, that&#8217;s the challenge.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This afternoon I went to a meeting of the CUNY Games Network. Let&#8217;s get this right out of the way: yes, it&#8217;s true, we do play games at these meetings. And sometimes I feel a little bit guilty about it, because it doesn&#8217;t seem as worky as some of the other parts of my job [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[57,55,18],"class_list":["post-530","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-games","tag-nablopomo","tag-work"],"_links":{"self":[{"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/posts\/530","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/comments?post=530"}],"version-history":[{"count":14,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/posts\/530\/revisions"}],"predecessor-version":[{"id":544,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/posts\/530\/revisions\/544"}],"wp:attachment":[{"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/media?parent=530"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/categories?post=530"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mauraweb.com\/blog\/wp-json\/wp\/v2\/tags?post=530"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}